This is the original image I used. I will replace it with my concept when I find my USB
I used this image as my main inspiration. I really like the layout and composition. Personally, I like the scale, but I have been cautioned by some that it may be a tad ambitious. For the duration of this quarter I'm aiming to complete the stage as well as all of the assets on it.
Ultimately I'd like to make this a playable level. I'm familiar with UDK but I'm interested in building the level in the Hammer editor as a level for Left 4 Dead or Left 4 Dead 2. But that would require me to learn an entirely new engine so I'm a bit apprehensive about it.
I think the project would lend itself to the finale segment of one of the L4D campaigns. The survivors aren't going anywhere really, instead they are holding their ground against a massive onslaught.
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